[2], They were particularly skilled at killing the dwarves' natural racial enemies and could improve their weapons with a number of different bane enhancements. Goblinkiller (Su): Beginning at 2nd level, the hammer of Moradin may imbue any warhammer with the goblinoid bane property as a move action. Moradin's clerics, known as Sonnlinor, were usually drawn from family lines, like most dwarven occupations; they wore earthy colors, with chain mail and silvered helms. Seine bevorzugte Waffe ist der Seelenhammer. Hammers of Moradin – The Hammers of Moradin were an elite military order dominated by crusaders and fighting clerics with chapters in nearly every dwarven stronghold and members drawn from every dwarven clan. 66 2–14: The Morninglord of Lathander. . . Hammers of Moradin. Hammer of Moradin has some really nice (and even a few unique) abilities to offer with his warhammer. . He is wearing a brown robe with a gold trim, with a thick leather belt with a large gold buckle engraved with the symbol of a hammer and an anvil. Membership[1] Moradin Paladins may only use the Hammer, Axe or Pick in combat. The Hammers serve both as commanders of dwarven armies and as an elite strike force skilled in dealing with anything from large … The Hammers of Moradin are an elite military order dominated by crusaders and fighting clerics with chapters in nearly every dwarven stronghold and members drawn from every dwarven clan [citation needed]. This hammer functions as a spiritual weapon except that it deals 3d6 points of damage on a successful hit. He demands these behaviors of his followers: Meet adversity with stoicism and tenacity. He shaped the mountains during the Founding, and stands as the patron of home and family. Both the origin and destination points must be within 5 feet of solid, natural stone. . His symbol is a … His warham… He claims doesn't heal people, he Reforge them and repairs their wounds. Members He inspires dwarven inventions and constantly seeks to improve that race, encouraging their good nature, intelligence, and harmonious existence with other good races while battling their pride and isolationist tendencies. Moradin is the head of the dwarven pantheon. . Constructs, oozes, plants, undead, incorporeal creatures, and creatures immune to critical hits cannot be dazed. All should embrace the light of Moradin. Dwarf His titles include Soul Forger, Dwarffather, the All-Father, and the Creator. . He is married to Berronar Truesilver, and counts Gruumsh and Maglubiyetamong his most fierce foes. Hammers of Moradin (Player's Guide to Faerûn variant, p. 56). . 2–8: The Hammer of Moradin. . Signs & Portents: Most of Moradin’s omens involve some form of weapon, tool (most often the hammer or the anvil), or fire. Hammer Throw (Ex): A hammer of Moradin may use his warhammer as a thrown weapon with a range increment of 20 feet. The hammer was bestowed upon the Dwarves by Moradin to assist them in times of dire need. To use this ability, the hammer of Moradin makes a normal attack roll. A Hammer of Moradin is a holy warrior of the Dwarven God-king Moradin, who smites evil with blessed hammers and maces. . . This class is a Racial Prestige Class exclusive to the world of Erath, and is only available to the Hill Dwarves. His war hammer stands on the floor, and his had rests on the top of the pommel. This ability does not confer any additional uses per day of the goblinkiller ability and it does not extend the duration of the effect; it merely makes each use more versatile. … . He carved the mountains from primordial earth and is the guardian and protector of the hearth and the family. If the hammer of Moradin can't catch it, or if he has moved since throwing it, the warhammer drops to the ground in the square from which it was thrown. . . This increase stacks with any other bonuses attributed to the weapons to a maximum of +5. Blood of iron. Once per day, when held aloft and activated, this sphere conjures forth a giant hammer. Oct 28, 2004 #5 I like the Warpriest and the Hammer of Moradin a lot, but I would like a PrC with more spells. . This is a supernatural ability. Drowbasher (Su): When a 5th-level or higher hammer of Moradin uses the goblinkiller ability to imbue his warhammer with the goblinoid bane property, it also gains the drow bane property. Hammers of Moradin. A returning warhammer flies through the air back to the hammer of Moradin, returning just before his next turn, so that it is ready to use again in that turn. [6], The Hammers drew in paladins, clerics and other divine spellcasters from around the Spine of the World who venerated the Soul Forger. Edit: In 5E Half Orcs don't have their non-orc parent specified, so you could theoretically be half-dwarf. 58 2–10: The Hathran. Power Throw (Su): At 9th level, the hammer of Moradin can hurl his warhammer with such force that it plows on past creatures struck by it. He demands these behaviors of his followers: Meet adversity with stoicism and tenacity. The sound of the impact rolled across the land turning the heads of man and beast alike in question. The Hammers of Moradin were an order of dwarven warrior-priests, dedicated to Moradin, who served as the aggressive defenders of Citadel Adbar. Moradin's Faithful W ith his hammer and his pick, Moradin struck the primordial earth and formed mountains. His titles include Soul Forger, Dwarffather, the All-Father, and the Creator. . Dwarves from all walks of life follow him. Reply. Game background Title(s) Soul Forger, Dwarffather, the All Father, the Creator Home plane Dwarfhome (Forgotten Realms)/Celestia, the Radiant Throne (4th edition) Power level Greater Alignment Lawful Good Por . . He was stripped of his rank, title and most of his blessings. Dwarves from all walks of life follow him. Moradin (MOAR-uh-din) is the chief deity of the dwarven pantheon. A harsh but fair judge, he is strength and force of will embodied. An elite order of warrior-priests stands ready to defend the dwarven people against the onslaught of fell giants, dark elves, and goblinoids. With his hammer and his tenacity, he struck down each primordial that would think to destroy his creations. While the progression in effects is somewhat unusual, I’m rather fond of abilities that level with the player. Requirements While attuned to it, you can expend 1 charge and make a ranged weapon Attack with the Hammer, hurling it as if it had the Thrown property with a normal range of 20 feet and a long range of 60 feet. I'm playing a Hammer of Moradin now in a campaign (****ing love the class and the character) But, I'd say just grab some heavy armor, like Mechano Plate, a big shield and some of the Cleave feats and go to town. The class is really fun. . The Hammers of Moradin are an elite military order dominated by crusaders and fighting clerics with chapters in nearly every dwarven stronghold and members drawn from every dwarven clan. The Hammers of Moradin are an elite military order dominated by crusaders and fighting clerics with chapters in nearly every dwarven stronghold and members drawn from every dwarven clan[citation needed]. Deepscouts Moradin is a stern male dwarf twenty feet in height. LG NG CG LN N CN LE NE CE . . He gets the ability to throw (+ returning) for his warhammer and even a special attack called "Power Throw" which hits all enemies in a line of 60ft. Moradin is the god of creation and patron of artisans, especially miners and smiths. 60 2–11: The Incantatrix. (weaponsmithing) (The player must declare that he is using this power before making the attack roll; thus, a miss ruins the attempt.) Power Strike (Su): At 5th level, the hammer of Moradin can strike his foe so hard that his blow leaves the opponent dazed. . Morad in does not abide the spreading of disease, even if other races are more susceptible than Dwarves; Moradin's clerics, known as Sonnlinor, are usually drawn from family lines, like most Dwarven occupations. . Inhaltsverzeichnis[Anzeigen] Die Gottheit Er ist ein Gott aus dem Pantheon der Zwerge. If they truly atoned for their actions, they would regain their abilities.[5]. The very hammer Moradin himself used to forge the Dwarven race from the Earth and defeat the Orcish god of war in combat. Bones of steel . Moradin is the chief deity in the dwarven pantheon in the Dungeons & Dragons game and is a member of the default D&D pantheon. The regular army, known as the Iron Guard, defends the city capably, but the Hammers actively strike out against the monsters farther afield, bringing the righteous fury of the Soul Forger to their enemies' very doorsteps. Hammers of Moradin. At second level Hammer of Moradin prestige class receive supernatural ability to make any war hammer he throws gain returning special ability. 5 years ago. . Relationships[1] Deity Divine spellcasters Region Temples. I also would play this character as a cleric, with perhaps a few of the hammer of Moradin's class abilities taken as feats if the DM agrees. Oct 28, 2004 #4 The Warpriest from Complete Divine is fairly nice. . . . Their favored weapon is the war hammer. With them, he forged the Axe of the Dwarvish Lords . 62 2–12: The Justiciar of Tyr. I would agree that a Cleric entry would be better if the class in any way advanced spellcasting. LG NG CG LN N CN LE NE CE Weapon and Armor Proficiency: Hammers of Moradin are proficient with all simple and martial weapons, with all types of armor, and with shields. Power Strike (Su): At 5th level, the hammer of Moradin can strike his foe so hard that his blow leaves the opponent dazed. Race Moradin does not abide the spreading of disease, even if other races are more susceptible than Dwarves Level 9 spell: Plague. Hammers of Moradin - This Supplement Contains A new dwarven faction (Hammers of Moradin) A new factional feat (Warhammer Throw) 3 new Dwar They had an inherent resistance towards attacks, could seldom be knocked over and exuded an aura of courage and could throw their warhammers with enough skill that it struck a number of enemies before returning to them. (warhammer). I'm playing a Hammer of Moradin now in a campaign (****ing love the class and the character) But, I'd say just grab some heavy armor, like Mechano Plate, a big shield and some of the Cleave feats and go to town. Other A Hammer of Moradin had a number of unique abilities, which improved the more experienced they had serving within the order. Moradin The Hammer also has 5 Charges. One of the classes i multiclass is Hammer of Moradin. This ability may be used once per day, and the effect lasts a number of rounds equal to the hammer of Moradin's Charisma modifier. . Warhammer Giantslayer (Su): When an 8th-level or higher hammer of Moradin uses his goblinkiller ability, his warhammer gains the giant bane property in addition to the goblinoid bane and drow bane properties. Menu Menu. . Bones of the Earth (Sp): When the hammer of Moradin reaches 10th level, he gains a powerful blessing from Moradin himself. Moradin(mor-uh-din) is a stern paternal deity, gruff and uncompromising, and hard as stone when it comes to protecting his chosen race. Aura of Courage (Su): Beginning at 1st level, the hammer of Moradin gains an aura of courage that functions like the paladin ability of the same name. The 5th Edition Players Handbook include Knowledge as a suggested domain. . Clerics are quite easy to motivate for adventure, one of the great things about them! This increase stacks with any other bonuses attributed to the weapons to a maximum of +5. This sphere is 4 inches in diameter, made of silver, and covered in small rubies. Tempering Aura: Another density thing. Alignment Jump to: navigation, search. Spring naar de content. He regains his abilities and advancement potential if he atones for his actions (see the atonement spell on page 201 of the Player's Handbook). He has a flowing beard that reaches his knees. 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